Bloble Updates
Planned Features:
- Ability to Capture Locations
- More Towers & Units
- Base Skins: Flags and Political Icons
- Add commander upgrades
Bloble Changelog
v0.5.0 (11/12/2016) Current Update
- Added several new Skins
- Buffed Siege Ram
v0.4.9 (9/12/2016)
v0.4.8 (8/12/2016)
- Fixed placement bug for outer towers
- Increased Factory and Barracks Health
- Added siege Factory Upgrade to Barracks
- Added Siege Tank unit: Very Strong but low HP
- Increased starting points to 1000
- Increased max points to 6000
v0.4.7 (6/12/2016)
- Added more Skins
- Walls can be placed anywhere in your area now
- Increased Tank Space to 15
- Buffed gatlin range again
- Added Micro Generator Wall Upgrade back
v0.4.6 (5/12/2016)
- Added Skins: (More coming soon. Please request them on Reddit or twitter) (Brazil isn't easy to do)
- If your name is unknown is no longer shows up in game
- Buffed anti-tank reload time
- Nerfed Tank Speed
- Added more featured YouTubers
- Removed donation button
- Removed more games link (moving this to another section)
v0.4.5 (4/12/2016)
- Added more featured YouTubers
- Buffed Anti-Tank range
- Spawn protection is now infinite but you can't score whilst spawn protected
- Fixed but where you get negative points
- Optimized CPU for collision logic
v0.4.4 (1/12/2016)
- Optimized server CPU
- Reduced bandwidth
- Fixed issue where all units you've ever seen send data to you
- Buffed Gatlin gun range
- Buffed basic wall HP
- Fixed positioning issues of ranged units
v0.4.3 (30/11/2016)
- Commander no longer spawns at start (Must be bought)
- Bug Fixes
v0.4.2 (29/11/2016) (SORRY FOR THE SERVER RESTARTS):
- Fixed memory issue on Server
- Removed some logging from server
- Fixed server quad tree issue
v0.4.1 (29/11/2016):
- Fixed Collision Issues
v0.40 (29/11/2016):
- Extended Spawn protection to 6 minutes
- Added Quad Trees to Optimize Collisions
- Buffed "Great Leadership" to give 10 population
- House now provides 3 extra population
- Tanks now take up 10 Slots
- Soldiers now take up 2 slots
- Removed speed randomization amongst units
v0.39 (28/11/2016):
- Added 1 Upgrade to Commander: (More coming soon)
- Added more advanced targeting for ranged units (right click on target you want to shoot)
- Improved general Targeting logic
- Improved Unit Position prediction
- Increased Starting points
- Decreased spawn protection a bit
- Increased Tank Space
- Server CPU Optimization
v0.38 (28/11/2016):
- Resized Spikes to prevent space issues
- Added Subscribe button for featured channel
- Added Google Site Index
- Added donate button
- Adjusted meta Tags
v0.37 (27/11/2016):
- Fixed Scoring when killing a player (Again)
- You now get 50% of a players score when damaging them
- Fixed interpolation issues
- Tanks only take up 6 spaces now
- You can now buy back your commander from your main base
v0.36 (26/11/2016):
- Fixed Unit Interpolation
- Optimized Server CPU some more
- Fixed cloaking issues
- Fixed camera issues after pressing any button
v0.35 (26/11/2016):
- Killing a Player now awards you 20% of their total score
- Fixed Score formatting
- You can now click on any base to see some info
- Increased Tank Space to 10
- Fixed some server issues
- Cloaked units now regen cloak when entering your base
- Added basic chat spam filter
- Extended Base spacing some more
v0.34 (26/11/2016):
- CPU Optimizations on server
- Player Base size no longer has a minimum
- Fixed Kick timer on chat
- Cloaked Units now use the background color
- Unit Limits now work across all units (Soldiers & Tanks share the same cap)
- Fixed Camera issues while building
- Increased Spacing between bases
- Added trees that you can hide your units in
v0.33 (25/11/2016):
- Increased Spawn Protection
- Added Spotter Turret upgrade to Ranged turret
- Fixed Unit Selection issue with over 100 Units
- Changed the way Power Armor looks
- When your armory is destroyed or sold you now lose all upgrades you bought from it
- Added Hotkey Selection Back 1-7
- Raised Power Limit to 5000
- Added cloak upgrade to armory (cloak is lifted when a unit takes damage)
- Added a basic Chat (Hide & Show with T key or by pressing the chatbox)
v0.32 (24/11/2016):
- Bug Fixes
v0.31 (24/11/2016):
- Removed Build Limits on several Towers
- Reduced Build Size a Little
- You can now click on your main base
- Bug Fixes on Server Side
v0.30 (24/11/2016):
- Fixed Server Lag issues
- Spawn Protection is now only disabled when your units leave the base
- Added Multiple Regions
v0.29 (23/11/2016):
- Added Commander Unit
- Fixed single unit targeting (Now goes directly to mouse)
- Units will now move to a center point when attacking
- Increased soldier speed
- Fixed Scrolling Issues
- Added Tank Cannon Upgrade to Armory
- You can now right click whilst selecting barracks to set a target point for new units
v0.28 (23/11/2016):
- Buffed Turrets
- Increased Spawn Protection Radius
- Increased Base HP
v0.27 (22/11/2016):
- Added Featured Youtuber to menu
- Cleaned up Menu CSS a bit
- Pressing Q now selects all of your units
- Fixed some server issues
v0.26 (22/11/2016):
- Added Armory which allows unit upgrades (More coming soon)
- Added hover info on upgrades
- Reduced Initial Load Size of unit information
- Bug Fixes
- Reduced Generator Cost to 50
- Added some new Colors
v0.25 (22/11/2016):
- Fixed bug where units don't damage players
- Fixed bug where turrets don't shoot units
- Optimized Targeting and Collisions
- Increased Spike Cost
- Reduced Gatlin Turret Range
- Increased distance between players
v0.24 (22/11/2016):
- Added Max Power
- Added Unit Collisions
- Added Houses (Increases the number of soldiers you can have)
v0.23 (21/11/2016):
- Extended Spawn Protection
- Soldiers are now controllable even when they enter the enemy base
- Units will now only go into formation when not attacking anything
- Added some variation to unit speed to make it look more like a swarm
- You can now also hide units inside your own base
- You can no longer open multiple tabs
- Optimized server CPU usage to reduce cost
v0.22 (21/11/2016):
- Renamed points to power
- Generators now generate more power
- Added Multi selector tool (Drag mouse to use)
- Disabled Base Selection
- Multi-Selector tool reduces range circle radius for better visibility
- You can now sell multiple units or towers
- Fixed Bug when Upgrades would push a tower outside of build range
- You can now select units by dragging your mouse. You can then move them by right clicking anywhere on the map
- Disabled Soldier to Soldier Collisions for now (I need to optimize this)
- Fixed Bug where turrets wouldn't shoot nearby enemies
- Slightly increased distance between players
v0.21 (20/11/2016):
- Extended Spawn protection
- Added Gatlin Turret Upgrade
- Added Base Selection: (This will be used for the base upgrades)
- Increased Starting Points to 200
- Bug Fixes on Server Side
v0.20 (20/11/2016):
- Added Leave confirmation
- Decreased Cooldowns for both units
- Added new Upgrades
- You can no longer build in the area below your base when it gets smaller
- Tanks do a lot more Damage to bases
- Fixed Blurry Icons
- Anti-Tank Gun now targets tanks first
v0.19 (19/11/2016):
- Fixed Rotation for Power Plant
- You can also use right click to deselect any selected or active unit
- Added 2 new Upgrades to Sniper Tower
- Fixed Lag Spike Issues
v0.18 (19/11/2016):
- Fixed Upgrade bug where it wouldn't work
- Added new Upgrades
- Bug Fix For Leaderboard
- Spawn Bug Fix
v0.17 (19/11/2016):
- Added Upgrade System (More Coming Soon)
- Increased spawn protection
- Further Balancing
- Updated Hover logic
- Increased Limits for Some Towers
- Escape Key now Deselects: Active or Selected units
- You can now press C to return the camera to your base
v0.16 (19/11/2016):
- Increased spawn protection
- Further Balancing
v0.15 (18/11/2016):
- Rebalancing of several towers
- Removed cooldowns from Towers
- Renamed Factory to Barracks
- You can now click on any placed tower to select it
- You can sell any selected tower by pressing delete or the sell button (Get 1/2 of buy price back)
v0.14 (18/11/2016):
- Added Wall Back (They are on outside now)
- Added Limits to certain towers
- Added Cooldowns to all Towers and Units
- Generators now generate more points
- You can now select units with number keys 1-0
- Several Bug Fixes
v0.13 (17/11/2016):
- You now spawn with 150 Points
- Several Bug Fixes
- Optimizations on server side
- Buffed Generators
- Buffed Tank HP
- Your base is now larger to begin with
- Added Factory that generates Soldiers
- Removed Wall
v0.12 (17/11/2016):
- Increased spawn Protection to 2 minutes
- Added time-based path logic (Fixes false unit positioning)
- Balancing
- Towers no longer spawn in reload state
- Bug Fixes
v0.11 (17/11/2016):
- Units can now collide with each other
- Buffed Wall HP
- Added Spawn Protection
- You now get Points for killing units
- Reduced Cost of Soldiers to 5
- Added Favicon
- Increased Tank Cost
- Fixed Server Crash Issues
- No name is now shown as unknown
- Fixed HTML injection on leaderboard
- Optimizations on Server Side
v0.1 (16/11/2016):
- Initial Beta Release (Some Bugs are Expected)