Change Log

Planned Features:

 * Ability to Capture Locations
 * More Towers & Units
 * Base Skins: Flags and Political Icons
 * Add commander upgrades

v0.5.1 (25/04/2020) Current Update

 * Fixed Chat spam issue
 * Optimizations
 * Anyone can use Skins now
 * Added new Skins
 * Added Scroll to Zoom
 * Press shift to increase the camera speed

v0.5.0 (11/12/2016)

 * Added several new Skins
 * Buffed Siege Ram

v0.4.9 (9/12/2016)

 * Added more Skins
 * Slightly increased siege ram speed
 * Increased Siege ram HP

v0.4.8 (8/12/2016)

 * Fixed placement bug for outer towers
 * Increased Factory and Barracks Health
 * Added siege Factory Upgrade to Barracks
 * Added Siege Tank unit: Very Strong but low HP
 * Increased starting points to 1000
 * Increased max points to 6000

v0.4.7 (6/12/2016)

 * Added more Skins
 * Walls can be placed anywhere in your area now
 * Increased Tank Space to 15
 * Buffed gatlin range again
 * Added Micro Generator Wall Upgrade back

v0.4.6 (5/12/2016)

 * Added Skins: (More coming soon. Please request them on Reddit or twitter) (Brazil isn't easy to do)
 * If your name is unknown is no longer shows up in game
 * Buffed anti-tank reload time
 * Nerfed Tank Speed
 * Added more featured YouTubers
 * Removed donation button
 * Removed more games link (moving this to another section)

v0.4.5 (4/12/2016)

 * Added more featured YouTubers
 * Buffed Anti-Tank range
 * Spawn protection is now infinite but you can't score whilst spawn protected
 * Fixed but where you get negative points
 * Optimized CPU for collision logic

v0.4.4 (1/12/2016)

 * Optimized server CPU
 * Reduced bandwidth
 * Fixed issue where all units you've ever seen send data to you
 * Buffed Gatlin gun range
 * Buffed basic wall HP
 * Fixed positioning issues of ranged units

v0.4.3 (30/11/2016)

 * Commander no longer spawns at start (Must be bought)
 * Bug Fixes

v0.4.2 (29/11/2016) (SORRY FOR THE SERVER RESTARTS):

 * Fixed memory issue on Server
 * Removed some logging from server
 * Fixed server quad tree issue

v0.4.1 (29/11/2016):

 * Fixed Collision Issues

v0.40 (29/11/2016):

 * Extended Spawn protection to 6 minutes
 * Added Quad Trees to Optimize Collisions
 * Buffed "Great Leadership" to give 10 population
 * House now provides 3 extra population
 * Tanks now take up 10 Slots
 * Soldiers now take up 2 slots
 * Removed speed randomization amongst units

v0.39 (28/11/2016):

 * Added 1 Upgrade to Commander: (More coming soon)
 * Added more advanced targeting for ranged units (right click on target you want to shoot)
 * Improved general Targeting logic
 * Improved Unit Position prediction
 * Increased Starting points
 * Decreased spawn protection a bit
 * Increased Tank Space
 * Server CPU Optimization

v0.38 (28/11/2016):

 * Resized Spikes to prevent space issues
 * Added Subscribe button for featured channel
 * Added Google Site Index
 * Added donate button
 * Adjusted meta Tags

v0.37 (27/11/2016):

 * Fixed Scoring when killing a player (Again)
 * You now get 50% of a players score when damaging them
 * Fixed interpolation issues
 * Tanks only take up 6 spaces now
 * You can now buy back your commander from your main base

v0.36 (26/11/2016):

 * Fixed Unit Interpolation
 * Optimized Server CPU some more
 * Fixed cloaking issues
 * Fixed camera issues after pressing any button

v0.35 (26/11/2016):

 * Killing a Player now awards you 20% of their total score
 * Fixed Score formatting
 * You can now click on any base to see some info
 * Increased Tank Space to 10
 * Fixed some server issues
 * Cloaked units now regen cloak when entering your base
 * Added basic chat spam filter
 * Extended Base spacing some more

v0.34 (26/11/2016):

 * CPU Optimizations on server
 * Player Base size no longer has a minimum
 * Fixed Kick timer on chat
 * Cloaked Units now use the background color
 * Unit Limits now work across all units (Soldiers & Tanks share the same cap)
 * Fixed Camera issues while building
 * Increased Spacing between bases
 * Added trees that you can hide your units in

v0.33 (25/11/2016):

 * Increased Spawn Protection
 * Added Spotter Turret upgrade to Ranged turret
 * Fixed Unit Selection issue with over 100 Units
 * Changed the way Power Armor looks
 * When your armory is destroyed or sold you now lose all upgrades you bought from it
 * Added Hotkey Selection Back 1-7
 * Raised Power Limit to 5000
 * Added cloak upgrade to armory (cloak is lifted when a unit takes damage)
 * Added a basic Chat (Hide & Show with T key or by pressing the chatbox)

v0.32 (24/11/2016):

 * Bug Fixes

v0.31 (24/11/2016):

 * Removed Build Limits on several Towers
 * Reduced Build Size a Little
 * You can now click on your main base
 * Bug Fixes on Server Side

v0.30 (24/11/2016):

 * Fixed Server Lag issues
 * Spawn Protection is now only disabled when your units leave the base
 * Added Multiple Regions

v0.29 (23/11/2016):

 * Added Commander Unit
 * Fixed single unit targeting (Now goes directly to mouse)
 * Units will now move to a center point when attacking
 * Increased soldier speed
 * Fixed Scrolling Issues
 * Added Tank Cannon Upgrade to Armory
 * You can now right click whilst selecting barracks to set a target point for new units

v0.28 (23/11/2016):

 * Buffed Turrets
 * Increased Spawn Protection Radius
 * Increased Base HP

v0.27 (22/11/2016):

 * Added Featured Youtuber to menu
 * Cleaned up Menu CSS a bit
 * Pressing Q now selects all of your units
 * Fixed some server issues

v0.26 (22/11/2016):

 * Added Armory which allows unit upgrades (More coming soon)
 * Added hover info on upgrades
 * Reduced Initial Load Size of unit information
 * Bug Fixes
 * Reduced Generator Cost to 50
 * Added some new Colors

v0.25 (22/11/2016):

 * Fixed bug where units don't damage players
 * Fixed bug where turrets don't shoot units
 * Optimized Targeting and Collisions
 * Increased Spike Cost
 * Reduced Gatlin Turret Range
 * Increased distance between players

v0.24 (22/11/2016):

 * Added Max Power
 * Added Unit Collisions
 * Added Houses (Increases the number of soldiers you can have)

v0.23 (21/11/2016):

 * Extended Spawn Protection
 * Soldiers are now controllable even when they enter the enemy base
 * Units will now only go into formation when not attacking anything
 * Added some variation to unit speed to make it look more like a swarm
 * You can now also hide units inside your own base
 * You can no longer open multiple tabs
 * Optimized server CPU usage to reduce cost

v0.22 (21/11/2016):

 * Renamed points to power
 * Generators now generate more power
 * Added Multi selector tool (Drag mouse to use)
 * Disabled Base Selection
 * Multi-Selector tool reduces range circle radius for better visibility
 * You can now sell multiple units or towers
 * Fixed Bug when Upgrades would push a tower outside of build range
 * You can now select units by dragging your mouse. You can then move them by right clicking anywhere on the map
 * Disabled Soldier to Soldier Collisions for now (I need to optimize this)
 * Fixed Bug where turrets wouldn't shoot nearby enemies
 * Slightly increased distance between players

v0.21 (20/11/2016):

 * Extended Spawn protection
 * Added Gatlin Turret Upgrade
 * Added Base Selection: (This will be used for the base upgrades)
 * Increased Starting Points to 200
 * Bug Fixes on Server Side

v0.20 (20/11/2016):

 * Added Leave confirmation
 * Decreased Cooldowns for both units
 * Added new Upgrades
 * You can no longer build in the area below your base when it gets smaller
 * Tanks do a lot more Damage to bases
 * Fixed Blurry Icons
 * Anti-Tank Gun now targets tanks first

v0.19 (19/11/2016):

 * Fixed Rotation for Power Plant
 * You can also use right click to deselect any selected or active unit
 * Added 2 new Upgrades to Sniper Tower
 * Fixed Lag Spike Issues

v0.18 (19/11/2016):

 * Fixed Upgrade bug where it wouldn't work
 * Added new Upgrades
 * Bug Fix For Leaderboard
 * Spawn Bug Fix

v0.17 (19/11/2016):

 * Added Upgrade System (More Coming Soon)
 * Increased spawn protection
 * Further Balancing
 * Updated Hover logic
 * Increased Limits for Some Towers
 * Escape Key now Deselects: Active or Selected units
 * You can now press C to return the camera to your base

v0.16 (19/11/2016):

 * Increased spawn protection
 * Further Balancing

v0.15 (18/11/2016):

 * Rebalancing of several towers
 * Removed cooldowns from Towers
 * Renamed Factory to Barracks
 * You can now click on any placed tower to select it
 * You can sell any selected tower by pressing delete or the sell button (Get 1/2 of buy price back)

v0.14 (18/11/2016):

 * Added Wall Back (They are on outside now)
 * Added Limits to certain towers
 * Added Cooldowns to all Towers and Units
 * Generators now generate more points
 * You can now select units with number keys 1-0
 * Several Bug Fixes

v0.13 (17/11/2016):

 * You now spawn with 150 Points
 * Several Bug Fixes
 * Optimizations on server side
 * Buffed Generators
 * Buffed Tank HP
 * Your base is now larger to begin with
 * Added Factory that generates Soldiers
 * Removed Wall

v0.12 (17/11/2016):

 * Increased spawn Protection to 2 minutes
 * Added time-based path logic (Fixes false unit positioning)
 * Balancing
 * Towers no longer spawn in reload state
 * Bug Fixes

v0.11 (17/11/2016):

 * Units can now collide with each other
 * Buffed Wall HP
 * Added Spawn Protection
 * You now get Points for killing units
 * Reduced Cost of Soldiers to 5
 * Added Favicon
 * Increased Tank Cost
 * Fixed Server Crash Issues
 * No name is now shown as unknown
 * Fixed HTML injection on leaderboard
 * Optimizations on Server Side

v0.1 (16/11/2016):

 * Initial Beta Release (Some Bugs are Expected)